8.30.2010

PIZZA, PIZZA...

Some things have changed so much since I was in college. Other things are constant and perpetual... and  pizza has got to be one of 'em. Nothing brings back 'fonder-er' memories than the late night 'za delivered fresh and hot from the Pizza Pit in old Mad-Town.

It was a momentary reprieve from the grind of studying / cramming filled with saucy and cheesy goodness. It was the accompaniment to a cold brew on a VHS/Beta movie night in a good friend's dorm room (note: the drinking age was once 18 in Wisconsin). It was the solace after a heartbreaking end to a relationship.

Funny thing was, there was always some student from another state, arguing that the 'pizza back home' was so much better. Predictably, the guys were often from Chicago or New York... but one guy was from Cincy and another from Detroit. It wasn't until years later that I learned about Ohio pies and Detroit style pizza. Like religion, politics, and women; the topic of pizza can bring folks together or cause rifts.

I'll leave it up to you to decide which locale has the best pies.

Check out the 21 (and some sites have more) regional pies out there and plan a road trip!



8.28.2010

MORE FREE SOFTWARE FOR MAC USERS!

A back to school posting for you... 100 great Mac freeware applications that will satisfy almost all your needs: Productivity software (for you to get things done),  system utilities, and even  music and video--this list has been compiled by Mac Appstorm, and will likely be the first of many I'll bring to your attention.



http://mac.appstorm.net/roundups/100-incredibly-useful-free-mac-apps/

8.19.2010

A Random Quote...

Life is too short to wake up in the morning with regrets.
So love the people who treat you right,
forgive the one who do not,
and believe that everything happens for a reason.

If you get a chance, take it.
If it changes your life, let it.
Nobody said that it'd be easy,
they just promised it would be worth it.

      -hotcomments.com

8.17.2010

(Not Just For) For Hungry Students

Its nearing that time again... students across america are heading back to school.

As I look back in time, there are misty memories of supplemental hotpot meals concocted by a young freshman moving into the Southeastern dorms on the UW campus at Madison. At that time, the only appliance allowed in dormitories was the ever-present hotpot, made for boiling water.

Between the meal plans offered for the Southeastern Cafs and Pops shack, most students carried a stash of: cocoa, coffee, lipton and canned soups, macaroni and cheese, and the yardstick of campus food life- RAMEN (mind you, this predates the styrofoam cups of Ramen you can get nowadays, and the plethora of flavors now--we had like 3 or 4 then). With its 5 minute prep and 30 cent a package pricetag, Ramen cookery became a craft.

For those current students (as well as those Ramen alumnus from the golden days), I  share with you another blog that gives you 50 ways to prepare the economical student staple, the humble ramen noodle.
mmmm


50 ways to eat ramen




8.16.2010

The Art and Science of Page Layout...

What is Page Layout?   Not horribly long ago, production artists brought designs into fruition. There was a whole category of production employees with dedicated job positions like "key-liner," or "pasteup artist." This was an entry-level design job where an aspiring designer could learn the basics of print production and press limitations. It was also a great way to see very practically how pages should be organized and the proportions of effective pages.

Fast forward to the early 1990's. Page layout software like Pagemaker and Quark revolutionized the industry. More changes  (direct-to-plate/press) signaled a smaller pool of employees. Where the production art chain once included the likes of: typesetters, line-camera operators,  and keyliners-- the designer was now the one-stop production department.

That's why understanding page proportion can give you a creative advantage over designers who randomly design within the standard format. It begins with an ancient proportion that occurs in nature, and was first recognized by the ancients in Greece and Asia. It gets amended by typographers and designers over the years, and makes some stops in the early 20th Century Avant Garde schools.

The ink below is an informative read that every designer should see at some pint.

http://retinart.net/graphic-design/secret-law-of-page-harmony

8.11.2010

Do what you love, and do it well... the rest will follow

There is a great quote by Thoreau:

"Happiness is like a butterfly: the more you chase it, the more it will elude you, but if you turn your attention to other things, it will come and sit softly on your shoulder."

Every year sees a new crop of students joining the graphic  communications program, and every year I encourage them to ask themselves why they are here. What is their goal? What are their personal objectives? How will they plan on getting to their goal?

Inevitably, someone in the class says something like "I want to get rich."
While it is possible to get rich in our field, it is much more likely you will play a supporting or entry-level role, and after climbing through the ranks at low pay, make a fair living. The problem is, that person's goal is actually an outcome of reaching a goal, and not a goal of itself. If getting rich is truly your only goal, you are by logic saying that the method of achieving that goal is secondary (or perhaps tertiary)...so there are other ways to that end.

Someone else in the class will eventually say something about "liking art in high school." It is true that the traditional ranks of graphic communicators and designers comes traditionally from a fine arts education. More and more programs are, however, dovetailing their programs into marketing, communications studies, and mass communications. The bottom line is that in commercially applicable design, you really do not get the kind of unfettered freedom that you have in fine art. We want the creativity, adaptability, and visual-thinking of  fine artist, but we don't want that self-expressive "there is no wrong art" quality of the gallery artist. There are, in fact, parameters to what is 'right' in design that do not exist for the fine artist. The bottom line is that designers are communicating someone else's message visually. That means if the message doesn't come through clearly, it is wrong. This could not be more different than fine art.

Last but not least, a small subgroup of students will mention "not being very good at other subjects,"  or "wanting to make money gaming," or something of that ilk.  Often these students are steered towards the program by well-meaning folks who use a bit of faulty logic. This assumption is that our area is somehow 'easier' than others.
We are not an elective class on basket-weaving... we are a bona-fide profession that demands a high degree of skill and well-rounded intelligence to gain meaningful employment. Studying the students who have landed the 'great jobs' will show you that they are great students across the board, and spectacular when it comes to visual literacy. You need to be fairly well read, and understand mathematical concepts (resolution formulas for scanning and fractions for traditional to digital conversions).

So, back to Thoreau...
You need to understand what you want to do, and work your butt off at it. Then work some more and learn everything you can from every educational opportunity given you, as well as those informal opportunities that have nothing to do with classes. 
Education shouldn't be viewed as some kind of hurdle to 'get past,' but rather something to truly immerse yourself in.

The rest will follow.

8.10.2010

GREAT LINKS for WEB DESIGNERS

From time to time, I'll share some awesome links with you that I come across in my neverending quest for design quality. This entry is a great webfind (a blog itself) that consolidates several great web-design resources in one area.

What MILESTONES should you have in place before you launch a website?
What free/open source alternatives to the commercially available Adobe FireWorks are there for prototyping?
What free tools are there for assessing or accumulating content for evaluation?
What collaborative (no-google docs) related editing packages are there?
How can I test website load?

These are just some of the questions answered by these great links and freeware.
(they also have a great online magazine as well)


















8.09.2010

(UNSOLICITED) Back-to-School Advice

  • No matter how much you know (even if you know more than your professors in a given subject --and some specific instances you actually may)...you can always learn something from them. It may not even be your subject content, but instead how they got to their current place in life, how they survived life/professional setbacks, how to behave while keeping real, or even how they've changed themselves in some way. Always look for something you can learn.
  • Don't view your classes as some kind of sentence to be served, or hurdle that you need to get past. Too many students don't relish the opportunities they have to learn. Instead, train yourself to 'really get into' all of your assignments and projects, and learn as much as you can in the subject (independently outside of class as well as inside). Enjoy classes. Enjoy the opportunity to learn.
  • An old teaching adage is that "Teachers do not give grades...students earn them." It's true. Be sure you understand how your grades are determined, (usually handled within the first class by reviewing a syllabus and class policy statement) and strive to achieve the levels/measures that are established. 
  • When you are in a room with underachievers, and you are truly motivated, others may sometimes jealously criticize your desire to achieve. They may label you a "suck-up" or a "pet."  The best thing you can do is make them understand why you are driven (your goals, your passion for the subject, etc.) Push them to excel as well. The best dynamics for having a great class are where you push/motivate/compete with each other in a nurturing and encouraging environment.
  • If you don't get something, don't let it go. Concepts in a post-secondary level build progressively, and you can get lost quickly. Be sure you make time to understand. Office hours, phone calls, IM, discussions with peers (etc.) all help. Most schools have study-groups or tutoring available as well.
  • Everybody loves a go-getter.  Be one. Not a kiss-up, but someone who is motivated to achieve short and long-term goals, and isn't afraid to work hard to get them. Set your goals (what you want to be doing  weekly, monthly, annually, and in five years) and review them to see how you are doing at achieving them. If you are off, figure out how you need to modify your plans.

8.07.2010

LESS IS MORE...

It's an old design adage. Often attributed to Gropius or Van der Rohe, the saying actually goes back to  Robert Browning and perhaps Thoreau. The thought of less being more is very philosophical.

I am a believer in minimalism. When you see my cluttered desk, or disheveled work pile, you may think to yourself that I am a hypocrite...rest assured I am not...minimalism is something I aspire to, but have not yet achieved. I think true minimalism (not just a design trend or a idealistic moniker) is a level of clarity that I strive for but never quite reach.

We (fairly affluent western cultures) are bred to aspire for more stuff."  We have too much stuff.
Even the poorest man has invested himself in the accumulation of stuff. You'll see a bag person pushing a shopping cart containing stuff--valuable only to them--but nonetheless stuff. I am not saying that we shouldn't have things, but what things should we invest our time and energy into?

Stuff can cause grief (wars, disputes, disagreements, paranoia, family fights, avarice, sloth, etc.) And remember always that you are born with nothing, and you will one day leave with nothing...you can't take it with you. Minimalism does not mean 'no stuff,' but rather focusing the stuff you have. If the toys you accumulate along the way cause you to stress, how are they making your life better.

Minimalism seems to ask its adherents to think carefully on the front end. You need to carefully consider and prioritize before obtaining. The result is less things that are more meaningful, rather than more things that need to be sifted through and prioritized. This applies to your life, your designs, your communication, and your relationships.